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Formula One: Built to Win : ウィキペディア英語版
Formula One: Built to Win

|genre = Formula One racing
|modes = Single-player
|platforms = NES
}}
''Formula One: Built to Win'' is a 1990 racing video game for the Nintendo Entertainment System developed by Winky Soft and published by SETA Corporation.
It was one of the first racing games to feature a career mode, multiple vehicles and an opportunity for the player to increase the performance of their in-game car through car tuning, which were unique elements for a racer of the NES era and a genre only truly revisited during the fifth generation of game consoles where games such as ''Gran Turismo'' became popular.
Races start out as single-lap events but become double-lap events as the player starts racing against more experienced competition in places like Las Vegas, Nevada and Hawaii. With gameplay similar to ''Rad Racer'' and ''Pole Position'', the driver races towards the back of the screen.
The names of the opponents are chosen partially at random; they can also vary because of the ranking level of the course and the type of vehicle used. Like in ''Rad Racer'', the player can supercharge an automobile to go up to .
==Gameplay==

Once the player enters a user name, the player has to start out driving a Mini Cooper without an international racing license. From there, the player must earn the rankings needed to get better performing vehicles and automobile parts. These cars consist of the Vector W2, the Ferrari F40〔 and finally a Formula-1 race car; most of the game is driven with these vehicles.
Drivers must also be prepared to negotiate their way through both civilian traffic (green) and other racers (blue), both of which resemble whatever car that the player is driving at that time; for example, the Mini Cooper-based opponents appear to be 1990 Volkswagen Beetles.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Formula One: Built to Win」の詳細全文を読む



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